Average Height: 5’ 6” – 6’ 2”
Average Weight: 135 – 220 lb.
Ability Scores: +2 Charisma; +2 Wisdom or +2 Dexterity
Speed: 6 squares
Languages: Common, Patterna
Skill Bonuses: +2 Insight, +2 Nature
Favored of Fate: You gain a +1 bonus to all saving throws.
Foresight: You gain a +2 bonus to initiative rolls.
Evil Eye: You can use evil eye as an encounter power.
Evil Eye Half-Vistani Racial Power
You gaze spitefully at your enemy and mutter a curse, dooming your foe.
Encounter * Gaze, Fear
Minor Action Ranged 10
Targets: One creature that can see you.
Attack: Intelligence +2 vs. Will, Wisdom +2 vs. Will, or Charisma +2 vs. Will.
Hit: The target grants combat advantage and has a -2 penalty to all rolls until the end of your next turn. If the target is hit by an attack or fails an attack roll, skill check, or saving throw it is knocked prone.
Special: When you create your character, choose Intelligence, Wisdom, or Charisma as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and do not change the power’s other effects.